- Description
- A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
- Source
- cve@mitre.org
- NVD status
- Modified
CVSS 3.1
- Type
- Primary
- Base score
- 7.5
- Impact score
- 3.6
- Exploitability score
- 3.9
- Vector string
- CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
- Severity
- HIGH
- nvd@nist.gov
- CWE-120
- Hype score
- Not currently trending
[
{
"nodes": [
{
"negate": false,
"cpeMatch": [
{
"criteria": "cpe:2.3:a:unrealircd:unrealircd:*:*:*:*:*:*:*:*",
"vulnerable": true,
"matchCriteriaId": "574ACE08-97D7-4495-BF19-0F2EA0631ECA",
"versionEndExcluding": "6.1.4",
"versionStartIncluding": "6.1.0"
}
],
"operator": "OR"
}
]
}
]